Conversations, emails, bugs, user stories - communications still rely heavily on words. Doodles and sketches should start entering the dev room, as they can carry tremendous amounts of information and help clarify the subject at hand and level understanding. Remembering that documentation doesn't need to be comprehensive, there are great benefits to taking pen and paper and entering into ultra-low fidelity documentation, aka sketching.
Sketches can be done with all sorts of skills, however rather than their aesthetic value, it's their ability to accurately transfer information that makes them invaluable tools during product development, at any stage: idea generation, idea clarification, user story details, etc.
I've often and successfully applied sketching in my agile projects and am making them everyday a greater part of my practice when working with Agile teams.
In this workshop, I will share basic sketching tips and practices to help everyone begin experimenting with this additional way of communicating. It gets better with practice, and is easier to start with a bit of support. This hands-on session will help anyone with no sense of design and proportions start sketching with confidence, and help focus on the purpose of the sketch: enhancing clarity and facilitating discussions.